Sentry vs Highlight for Solo Developers
Comparing Sentry and Highlight for solo developers. Mature error tracking versus open-source session replay and monitoring. Features and which to pick.
Insights on solo development, AI tools, and building digital products as an independent developer.
Comparing Sentry and Highlight for solo developers. Mature error tracking versus open-source session replay and monitoring. Features and which to pick.
How a single content engine scans Markdown-on-disk blogs and Postgres-backed blogs behind one pluggable scanner interface, driven by YAML config instead of code.
A three-part pattern for scheduling future-dated posts on a static site, keeping them out of the index and sitemap, and avoiding the orphan trap.
A tiny self-hosted Discord bot is a cheap always-on ops surface for a solo dev. Scope its cluster access read-only and render status as cards, not log walls.
Comparing PostHog and Plausible for solo developers. Full product analytics versus privacy-first page tracking. Features, pricing, and which to install.
How I matched the AI tool to the job to translate a blog into eleven languages at full parity, with a parity audit so scale could not silently break.
World 11 is a football game with no passing, shooting, or defending. You draft a team and watch the result. Here is why a game about betting instead of playing is so addictive, and how the draft loop works.
AI image generation is slow and async. Webhooks fail, so I run a reconciliation system that makes the backend converge to the right state on its own.
Comparing Polar and Stripe for solo developers. Merchant-of-record billing for digital products versus the payments default. Fees, taxes, and which to pick.
I built a small content registry that scans every blog and verifies each post is actually reachable and in the sitemap, not just marked published in a row somewhere.
My scheduled jobs silently failed for two weeks because a token went empty. The fix was to run them as native k3s CronJobs on the node where the runner already lived.
My draft roguelike was too easy. A strong team won the cup two-thirds of the time, so winning meant nothing. Here is how I stopped guessing and tuned it to a real one-in-three with a few hundred simulated runs.
Comparing Kinde and Clerk for solo developers. Two hosted auth providers with different pricing models and feature sets. Which to use and when.
A recipe-driven Playwright engine that submits one product to many directory sites by modeling the form pattern, not the site, with explicit success detection.
How I turned a script into a finished video with code instead of a timeline app, and why determinism is the real win for a solo dev.