Shipping A Godot Game To The Browser With HTML5 And Cloudflare R2
A practical guide to exporting a Godot 4 game to HTML5 and WebAssembly, hosting it on Cloudflare R2, embedding it in a page, and the COOP and COEP thread gotcha.
Insights on solo development, AI tools, and building digital products as an independent developer.
A practical guide to exporting a Godot 4 game to HTML5 and WebAssembly, hosting it on Cloudflare R2, embedding it in a page, and the COOP and COEP thread gotcha.
Facts are not copyrightable. Here is the practical line a solo developer can walk to ship a game using real names, positions, and years, with freely licensed faces.
Orchard Deck has six interlocking systems where every output feeds another input. Here is how I designed slots, orchard, museum, lab, breeding, and campaign to feel deep.
A pure deterministic seeded simulation with no node dependencies turned a roguelike into something testable, with daily challenges and shareable links and no backend.
Orchard Deck is built around a slot machine, but there are no purchases and one in-game currency. Here is how I designed the odds to reward players without exploiting them.
World 11 is a World Cup draft roguelike built solo in Godot 4. Spin a nation and year, draft real legends, and sim a fourteen match gauntlet.
Orchard Deck is a complete cozy collectathon built solo in Godot 4 and shipped as a free browser game. Here is the stack, the systems, and why a web build changed everything.
You don't need a DevOps engineer to run production apps. Docker, a VPS, and some basic knowledge. Here's the solo developer's deployment playbook.
AI coding assistants doubled my productivity. But only because I use them as partners, not replacements. Here's my approach to Claude Code and AI-assisted development.
The exact tools I use to build, deploy, and market SaaS products as a solo developer. Django, React, Docker, Astro, and N8N for automation.
2026 is the year I turn side projects into real products. Monetize Apatero, ship mobile apps, master Go, and maybe land a backend role. Here's the plan.
My 2025 recap. New languages learned, projects shipped, servers compromised, interviews survived, and a vision for 2026. Here's everything that happened.
I'm building Rembiti, a birthday reminder app with contact notes and message templates. Also using it as an excuse to learn Go by building the backend from scratch.
My girlfriend and I love traveling together. We wanted an app to track everywhere we've been - not just countries, but cities too. So I'm building it myself.
Most productivity apps sell your data. I'm building a local-first Life OS with encryption, offline AI, and zero cloud dependency. Here's why and how.