Managing Multiple Projects as a Solo Developer
I'm juggling 5+ projects right now. Here's how I make progress on all of them without losing my mind. Focus, rotation, and ruthless prioritization.
I'm juggling 5+ projects right now. Here's how I make progress on all of them without losing my mind. Focus, rotation, and ruthless prioritization.
You don't need a DevOps engineer to run production apps. Docker, a VPS, and some basic knowledge. Here's the solo developer's deployment playbook.
The free tools I actually use to build, deploy, and run products alone. From coding to hosting to automation, no subscription required.
AI coding assistants doubled my productivity. But only because I use them as partners, not replacements. Here's my approach to Claude Code and AI-assisted development.
I've been building alone for almost two years. Here's how I stay productive without destroying myself. Rest, boundaries, and knowing when to stop.
The exact tools I use to build, deploy, and market SaaS products as a solo developer. Django, React, Docker, Astro, and N8N for automation.
2026 is the year I turn side projects into real products. Monetize Apatero, ship mobile apps, master Go, and maybe land a backend role. Here's the plan.
My 2025 recap. New languages learned, projects shipped, servers compromised, interviews survived, and a vision for 2026. Here's everything that happened.
I'm building Rembiti, a birthday reminder app with contact notes and message templates. Also using it as an excuse to learn Go by building the backend from scratch.
My girlfriend and I love traveling together. We wanted an app to track everywhere we've been - not just countries, but cities too. So I'm building it myself.
Most productivity apps sell your data. I'm building a local-first Life OS with encryption, offline AI, and zero cloud dependency. Here's why and how.
Three years of building alone taught me lessons I should have learned on day one. Here's the advice I'd give my past self.
I kept my project secret for 6 months. Then I showed it to 3 people. One conversation changed everything. Here's why sharing matters.
Everyone says solo game dev is impossible. Then you look at Stardew Valley. Here's the realistic breakdown of building games alone in 2025.
I wanted to quit my side project 6 times in the first year. Here's why I didn't, and why your slow progress matters more than you think.
The best time to start building alone was yesterday. The second best time is today. Here's why going solo might be the smartest move you'll make in 2025.
I wasted weeks on these Django mistakes. Here's what broke, how I fixed it, and what I learned building production apps as a solo developer.
I've built 7 products alone. Here's my decision framework for choosing tech stacks that ship fast, stay maintainable, and don't require a team to manage.
I've built multiple side projects while working as a full-time developer. Here's the reality of finding time, avoiding burnout, and what 2-4 hours a day can actually accomplish.
The emotional and practical significance of getting your first users as a solo developer. It's not about the numbers it's about validation, dopamine, and proof that what you built actually matters.
The reality of building alone freedom, decision fatigue, loneliness, and why I'd still choose it. Here's what no one tells you about solo development.